Are you a RESIDENT EVIL fan? Yeah, I admit that I am! Found a fascinating video on how they trained and did the make-up for the Dobies used as Zombie dogs in the Resident Evil movies.
Of course, the dogs were not harmed at all during the making of the movie, it actually seemed as if they are really into it.
Animated Extras also provided the Zombie Dogs, another game favorite, that Alice must fight in order to help Matt survive an attack by his Undead sister. Fowler says, “When it comes to real animals, animatronics are not the best option. So for the Zombie Dog scenes we decided to put prosthetics on trained Dobermans to make it look like they had been skinned alive.
But because you can’t stick anything onto animal fur, we dyed a stretchy four-way fabric known as zeta net in dark colors, fashioned it into a pull on outfit and dressed it with a rib cage, fatty tissue, muscles and blood. Hints of computer graphic imaging around the eyes complete the illusion. We also built a full-size dummy Zombie Dog for when Alice has to kick one.”
Responsible for coordinating the computer graphic side of Resident Evil and supervising the entire visual effects was multi-Academy Award® nominee Richard Yuricich. The film industry veteran, who includes Mission:Impossible and MI:2 on his impressive credits list, was also the visual effects supervisor on Anderson’s Event Horizon. Producer Jeremy Bolt says, “Richard is an important part of our team. We hired him for Event Horizon because Paul and I were such fans of his work on Close Encounters of the Third Kind and Bladerunner. His experience is phenomenal.”
Since I am all about being politically correct (and hating spam-bots), I moderate comments
Dude, he means no disrespect.
It’s a basic tenet of the Dudeist ethos to just say “$#%^ it.” Your Dudeist dog is probably too much in the zone to be bothered by something as chill-busting as going all the way outside to poop. As long as he doesn't poop on the carpet that ties the room together, it's all good.